pEpEngine.vcxproj
author vb
Wed, 25 Jun 2014 18:44:58 +0200
changeset 0 16f27efbef98
child 19 175956067aa5
permissions -rw-r--r--
initial commit
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug|Win32">
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      <Configuration>Debug</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|Win32">
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      <Configuration>Release</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <PropertyGroup Label="Globals">
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    <ProjectGuid>{146E69F8-E1DA-456A-B048-6DD29D9ACF6B}</ProjectGuid>
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    <Keyword>Win32Proj</Keyword>
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    <RootNamespace>pEpEngine</RootNamespace>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <PlatformToolset>v120</PlatformToolset>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <UseDebugLibraries>false</UseDebugLibraries>
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    <PlatformToolset>v120</PlatformToolset>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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  <ImportGroup Label="ExtensionSettings">
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <PropertyGroup Label="UserMacros" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <LinkIncremental>true</LinkIncremental>
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    <IncludePath>C:\Program Files %28x86%29\GNU\GnuPG\include;$(IncludePath)</IncludePath>
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    <RunCodeAnalysis>true</RunCodeAnalysis>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <LinkIncremental>false</LinkIncremental>
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    <IncludePath>C:\Program Files %28x86%29\GNU\GnuPG\include;$(IncludePath)</IncludePath>
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  </PropertyGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <ClCompile>
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      <PrecompiledHeader>NotUsing</PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <Optimization>Disabled</Optimization>
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      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PEPENGINE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <SDLCheck>true</SDLCheck>
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      <EnablePREfast>true</EnablePREfast>
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    </ClCompile>
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    <Link>
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      <SubSystem>Windows</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <ClCompile>
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      <WarningLevel>Level3</WarningLevel>
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      <PrecompiledHeader>NotUsing</PrecompiledHeader>
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      <Optimization>MaxSpeed</Optimization>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <IntrinsicFunctions>true</IntrinsicFunctions>
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      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PEPENGINE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <SDLCheck>false</SDLCheck>
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      <TreatWarningAsError>false</TreatWarningAsError>
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    </ClCompile>
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    <Link>
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      <SubSystem>Windows</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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      <OptimizeReferences>true</OptimizeReferences>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemGroup>
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    <ClCompile Include="src\keymanagement.c" />
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    <ClCompile Include="src\pEpEngine.c" />
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    <ClCompile Include="src\platform_windows.cpp" />
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    <ClCompile Include="src\sqlite3.c" />
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="src\keymanagement.h" />
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    <ClInclude Include="src\pEpEngine.h" />
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    <ClInclude Include="src\platform_windows.h" />
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    <ClInclude Include="src\sqlite3.h" />
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  </ItemGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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  <ImportGroup Label="ExtensionTargets">
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  </ImportGroup>
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</Project>