ReadMe.txt
author Markus Schaber <markus@pep-security.net>
Tue, 04 Oct 2016 23:07:42 +0200
branchkeysync
changeset 178 9f30e2a5f72c
parent 0 0aa9866d751c
permissions -rw-r--r--
COM-30 COM-24: Refactorings
Drop unused enum.
     1 ========================================================================
     2     ACTIVE TEMPLATE LIBRARY : pEpCOMServerAdapter Project Overview
     3 ========================================================================
     4 
     5 AppWizard has created this pEpCOMServerAdapter project for you to use as the starting point for
     6 writing your Executable (EXE).
     7 
     8 This file contains a summary of what you will find in each of the files that
     9 make up your project.
    10 
    11 pEpCOMServerAdapter.vcxproj
    12     This is the main project file for VC++ projects generated using an Application Wizard.
    13     It contains information about the version of Visual C++ that generated the file, and
    14     information about the platforms, configurations, and project features selected with the
    15     Application Wizard.
    16 
    17 pEpCOMServerAdapter.vcxproj.filters
    18     This is the filters file for VC++ projects generated using an Application Wizard. 
    19     It contains information about the association between the files in your project 
    20     and the filters. This association is used in the IDE to show grouping of files with
    21     similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    22     "Source Files" filter).
    23 
    24 pEpCOMServerAdapter.idl
    25     This file contains the IDL definitions of the type library, the interfaces
    26     and co-classes defined in your project.
    27     This file will be processed by the MIDL compiler to generate:
    28         C++ interface definitions and GUID declarations (pEpCOMServerAdapter.h)
    29         GUID definitions                                (pEpCOMServerAdapter_i.c)
    30         A type library                                  (pEpCOMServerAdapter.tlb)
    31         Marshaling code                                 (pEpCOMServerAdapter_p.c and dlldata.c)
    32 
    33 pEpCOMServerAdapter.h
    34     This file contains the C++ interface definitions and GUID declarations of the
    35     items defined in pEpCOMServerAdapter.idl. It will be regenerated by MIDL during compilation.
    36 
    37 pEpCOMServerAdapter.cpp
    38     This file contains the object map and the implementation of WinMain.
    39 
    40 pEpCOMServerAdapter.rc
    41     This is a listing of all of the Microsoft Windows resources that the
    42     program uses.
    43 
    44 
    45 /////////////////////////////////////////////////////////////////////////////
    46 Other standard files:
    47 
    48 StdAfx.h, StdAfx.cpp
    49     These files are used to build a precompiled header (PCH) file
    50     named pEpCOMServerAdapter.pch and a precompiled types file named StdAfx.obj.
    51 
    52 Resource.h
    53     This is the standard header file that defines resource IDs.
    54 
    55 
    56 /////////////////////////////////////////////////////////////////////////////