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2 ACTIVE TEMPLATE LIBRARY : pEpCOMServerAdapter Project Overview
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5 AppWizard has created this pEpCOMServerAdapter project for you to use as the starting point for
6 writing your Executable (EXE).
8 This file contains a summary of what you will find in each of the files that
11 pEpCOMServerAdapter.vcxproj
12 This is the main project file for VC++ projects generated using an Application Wizard.
13 It contains information about the version of Visual C++ that generated the file, and
14 information about the platforms, configurations, and project features selected with the
17 pEpCOMServerAdapter.vcxproj.filters
18 This is the filters file for VC++ projects generated using an Application Wizard.
19 It contains information about the association between the files in your project
20 and the filters. This association is used in the IDE to show grouping of files with
21 similar extensions under a specific node (for e.g. ".cpp" files are associated with the
22 "Source Files" filter).
24 pEpCOMServerAdapter.idl
25 This file contains the IDL definitions of the type library, the interfaces
26 and co-classes defined in your project.
27 This file will be processed by the MIDL compiler to generate:
28 C++ interface definitions and GUID declarations (pEpCOMServerAdapter.h)
29 GUID definitions (pEpCOMServerAdapter_i.c)
30 A type library (pEpCOMServerAdapter.tlb)
31 Marshaling code (pEpCOMServerAdapter_p.c and dlldata.c)
34 This file contains the C++ interface definitions and GUID declarations of the
35 items defined in pEpCOMServerAdapter.idl. It will be regenerated by MIDL during compilation.
37 pEpCOMServerAdapter.cpp
38 This file contains the object map and the implementation of WinMain.
40 pEpCOMServerAdapter.rc
41 This is a listing of all of the Microsoft Windows resources that the
45 /////////////////////////////////////////////////////////////////////////////
49 These files are used to build a precompiled header (PCH) file
50 named pEpCOMServerAdapter.pch and a precompiled types file named StdAfx.obj.
53 This is the standard header file that defines resource IDs.
56 /////////////////////////////////////////////////////////////////////////////